Lucas Mix – GTU alum, university chaplain, and astrobiologist – has a new post over at his weblog that is worth a read if you have ever wondered about miracles. I’ll just give a quote and let you read the rest:
For good and ill, the clockwork metaphor of Newton and Descartes is no longer familiar, so start with something you know: video games.
Let us say that God is video game developer. She codes for a massive multiplayer environment that we will call the World…
With that beginning, we can talk about the modes of interaction our developer has with the program.
A) She wrote the program: Creation. Pretty straightforward.
B) She maintains the program, not only by keeping the server running, but by patching, allocating memory, and making upgrades. Christians call this “sustaining” or continual creation.
C) She might act as a player, taking on an avatar and playing by the rules everyone else plays by… Indeed, this is quite close to what most Christians believe of Jesus Christ…
I’m sympathetic towards this metaphor too, as are a whole bunch of atheists who call it “the simulation hypothesis” (which I’ve talked about here), and yet still call themselves atheist (can’t quite figure that one out). Read the rest at Lucas’s Weblog.
As for me, on the question of divine action, ever since I’ve been a Christian I’ve figured that accepting the creation of the world is a pretty big miracle right there. Everything else is minor by comparison. So, like Lucas, when it comes to miracles, I say “no big deal” for God, just a “big deal” for us.